Project NATURE | Natural Resource Management

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Nature

Introduction

NATURE is a project set to revolutionise higher education by empowering students with the knowledge and skills necessary for responsible natural resource management.

This project aims to prepare the next generation of leaders to actively contribute to environmental sustainability in their personal and professional lives.

Project Overview

NATURE focuses in particular on the development of an innovative learning framework that integrates digital technologies.

Also the experiential learning builds students’ capacity for sustainable natural resource management.

The project emphasises the importance of managing land, water, air, minerals, forests, and biodiversity responsibly. Furthermore it ensures a balanced approach that considers social, economic, and environmental factors.

Through this approach, NATURE aims to promote the well-being of communities, preserve jobs, protect biodiversity. It also contributes to global efforts in combating land degradation, desertification, and climate change.

Objectives

In particular the primary objectives of the NATURE project are threefold:

  1. Educating Students: NATURE seeks to build students’ theoretical knowledge and soft skills necessary for responsible natural resource management.
  2. Training Instructors: The project also aims to support educators by providing them with the resources and training needed to integrate experiential learning designs and digital tools into their teaching practices.
  3. Modernising Higher Education: NATURE is committed to advancing higher education by leveraging digital technologies to create an open, game-based learning environment.

The outcomes

NATURE’s approach will result in several key outcomes:

  1. Game-Based learning methodology: The project will develop an active, game-based learning methodology that allows students to engage in scenarios related to responsible natural resource management.
  2. Digital learning game: A central component of the project is the creation of a digital serious game that challenges students to navigate and resolve complex environmental scenarios.
  3. Educator support content: To ensure the successful adoption of the NATURE framework, the project will produce a range of support materials for educators.

Conclusion

Finally, for more information about the NATURE project and its resources, visit the project’s resource page.

 

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